Attivo 1 settimana, 4 giorni fa ProfiloAttivitàPortfolioRisorse condiviseMedia 5 Visualizza Profilo Il nome o brand* Lilith Delacroix Competenze* 3d generalist, Illustratore 2d, Modellazione, Materiali e texture, Rigging, Animazione, Blender Game Engine (bge) Area di impiego* Artistico, Design, Game Profilo Facebook http://www.facebook.com/lilith.delacroix.7 linkedin https://www.linkedin.com/in/venera-zappal%C3%A0-a773491b3/ ArtStation http://www.artstation.com/lilithdlcx Biografia, Descrizione Azienda, Scuola, Università, Associazione Hello! I’m an independent game artist from Italy, with over a decade of experience creating immersive 2D and 3D art for games. Skilled in a broad range of software, including Blender, ZBrush, and Substance Painter for 3D modeling and Photoshop and Clip Studio Paint for 2D art, I bring complex ideas to life with creativity and precision.I’m primarily self-taught, with a hands-on background in several major game engines—Unity and Unreal Engine. I’ve worked extensively in both independent and collaborative settings, creating and publishing two games on Steam: Shootball Arena, reviewed by Italian outlets La Repubblica and Spazio Games, and Daedalus: You Have Been Chosen. My other titles can be found on Itch.io.I speak four languages (Italian, English, French, and German) and am adept at working with international teams. Driven by a passion for game design and innovation, I continually seek out new techniques and tools to enhance my work.